Physical Computing

Physical Computing
Physical Computing
Physical Computing
Foto: © Roland Borgmann

abstract

The pavilion not only correspond to the idea of an innovative and sustainable construction, it also reflects the stylistic vocabulary of nature. We augmented the temporary building with media elements in order to emphasize the architecture and to provide an interactive approach to the visitor to discover the organic fusion between architecture and nature. We adapted the idea of watering and flowering as reflection of the natural growth process. Therefore, we converted standard watering cans to tangible interaction devices that are familiar to the user. Visitors could pick up these cans, chose their color by rotating the can and virtually pour the color at the chosen position. Starting from that very point on the ceiling the color spread accordingly like a blooming flower.

The interactive media system has been realized using the Arduino platform together with several sensors, RFID readers and wireless communication in order to control the ceiling illumination consisting of LED strips over the DMX protocol.

venu

The pavilion and the interactive devices along with the light installation had been designed and realized for the chamber of skilled crafts in Koblenz (Germany) as part of their contribution to the federal horticultural show (Bundesgartenschau).