We already live in an age of continues digital information flow. As an interaction designer my subject is the human-computer-Interface and I am searching for new possibilities to transfer digital information to humans. It is about the manner in which they are designed, when and where, with what purpose and by whom they are used.

They may use various senses and be located in open space or worn directly at the body. It is not primarily about the device or interface. It is the experience that makes digital information to an extension of our body. Whether you act more focused, gain knowledge or connect with other people.


Daniel Gilgen is professor of media spaces (spatial and environmental media design) in the Department of Intermedia Design at the University of Applied Sciences Trier, since 2009. His teaching area includes novel ways of interacting with computer systems, their perception and ubiquity. His research and teaching focuses on user experience design mediating between physical- and wearable computing as well as exhibit- and exhibition design. He adaped the theory of applied semiotics to be applicable for the analysis of human-computer-interfaces. In addition, Daniel Gilgen teaches creative techniques and conducts seminars in innovation strategies.

Prior to his work at the University of Applied Sciences Trier, he was visiting professor and held lectureships at the University of applied Sciences Darmstadt and University of Applied Sciences Rhein/Main (Wiesbaden) . This was accompanied being an associate staff at the Fraunhofer Institute IPSI. Daniel Gilgen studied from 1987 to 1993 product design at the Hochschule für Gestaltung, HfG Offenbach (University of Art and Design). He gathered in London and San Francisco practical experience, where he worked for international companies in the fields of computer hardware, office furniture and sports equipment. He already began his freelance work as an industrial and interaction designer during his studies and has been awarded several times.